Brave begins brash and cocky, develops some humility as he learns his limits, and eventually discovers the confidence to back up his newly developed skill, and outside of that standard arc, he’s not really much of a character. Brave travels through the spirit plane to take him to all kinds of different locations with unusual characters and animal spirits, but the story itself pretty much follows your typical hero’s journey. Brave is much too young and inexperienced to take the Wendigo down on his own, but the Wendigo had once been defeated by a powerful warrior named Spirit Dancer, so he sets off on a quest to find him and request his aid. The hero of the story is a boy named Brave who finds that an ancient evil called the Wendigo has reappeared and seeks to wipe his tribe out completely, although anyone familiar with Wendigo myth will be a bit surprised to see the giant skeletal Satan analogue that goes by that name in this game. Brave: The Search for Spirit Dancer is one of these games, but it can at least serve as a pretty good representative of your typical PS2 action platformer despite having a few unique traits that tried to set it apart.īrave: The Search for Spirit Dancer pulls from various Native American legends and folklore for its game world, although it isn’t afraid to just do it’s own thing when it feels like it. Series like Jak and Daxter, Sly Cooper, and Ratchet and Clank all managed to find success with the formula, but there were far more instances of these kinds of games being passed over for failing to truly stand out. Back during the PS2 era, the 3D action platforming genre was quite well populated, many developers all trying to make their mark to kick off the next big franchise.
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